Game Map

The game map displays a subset of the current visible level. Among the notable features are:

  1. The hero, who is highlighted by either a graphical or textual cursor (depending on configuration).
  2. Dungeon features, such as walls, floors, doors, hallways, furniture, etc.
  3. Monsters, both friendly and unfriendly.
  4. Items, such as gold, scrolls, potions, wands, armor, weapons, and so on and so forth.
Note, the visible portion of the current level may be panned by either dragging with the stylus, or using keys bound to the various map panning functions, as described in section [*].

Additionally, the user may directly control the game in a number of ways using the touchscreen. For more details, see section [*].



Brett Kosinski 2008-01-08