The first of a two part pentology, The Way of Kings is slow burn high fantasy that mixes standard tropes with a deeper mystery to create something fun and compelling enough to justify the investment. #books
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.
It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them.
One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable.
Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity.
Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war.
The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making.
I was a bit reticent to begin The Stormlight Archive, if only due to the massive investment I knew it would entail. Sanderson is a prolific writer, and the volumes in the Stormlight Archive are… substantial. And there’s going to be ten of them. Oh, and he’s only just finishing book four now. So, as with The Expanse, I knew I’d find myself waiting.
However, given I absolutely loved the first Mistborn trilogy, I knew I would probably enjoy Sanderson’s writing and world building, and it’s been a while since I’ve been hooked by a large scale, high-fantasy series (and before you ask, no, I haven’t started A Song of Ice and Fire… someday!), so I decided to take the plunge.
The Way of Kings is a long, slow burner that, I think, is better thought of as a set of four interwoven novellas–Kaladin and the Bridgemen, Adolin and Dalinar, Jasnah and Shallan, and Szeth–set against the backdrop of a grand mystery of the past and a prophesied cataclysm to come. This structure means the book requires a bit of patience from the reader, as rather than taking us through a single character journey Sanderson must set up and execute multiple plots simultaneously. However, I found the overall setup sufficiently interesting, and the final third compelling enough, that I’m definitely going to be continuing on to book two.Continue reading...
Once, in a gods-forsaken hellhole called Koom Valley, trolls and dwarfs met in bloody combat. Centuries later, each species still views the other with simmering animosity. Lately, the influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens—a volatile situation made far worse when the pint-size provocateur is discovered bashed to death . . . with a troll club lying conveniently nearby.
Commander Sam Vimes of the City Watch is aware of the importance of solving the Hamcrusher homicide without delay. (Vimes's second most-pressing responsibility, in fact, next to always being home at six p.m. sharp to read Where's My Cow? to Sam, Jr.) But more than one corpse is waiting for Vimes in the eerie, summoning darkness of a labyrinthine mine network being secretly excavated beneath Ankh-Morpork's streets. And the deadly puzzle is pulling him deep into the muck and mire of superstition, hatred, and fear—and perhaps all the way to Koom Valley itself.
“What kind of human creates his own policeman?”
“One who fears the dark”
“And so he should,” said the entity, with satisfaction.
“Indeed. But I think you misunderstand. I am not here to keep darkness out. I’m here to keep it in.”
In Monstrous Regiment, Terry Pratchett explored the insanity of war. Here Pratchett shows us the insanity of hate, hate that even our hero Sam Vimes falls victim to. It’s a brilliant turn, showing that even the best of men can be consumed by hate if the circumstances are right. But far from fatalistic, Terry reminds us that there is an antidote: justice.
When brain surgery makes a mouse into a genius, dull-witted Charlie Gordon wonders if it might also work for him. With more than five million copies sold, Flowers for Algernon is the beloved, classic story of a mentally disabled man whose experimental quest for intelligence mirrors that of Algernon, an extraordinary lab mouse. In poignant diary entries, Charlie tells how a brain operation increases his IQ and changes his life. As the experimental procedure takes effect, Charlie's intelligence expands until it surpasses that of the doctors who engineered his metamorphosis. The experiment seems to be a scientific breakthrough of paramount importance, until Algernon begins his sudden, unexpected deterioration. Will the same happen to Charlie? An American classic that inspired the award-winning movie Charly.
I was pretty sure I knew how this book was going to end when I started it, but that didn’t stop it from breaking my heart.
This is the book I would hand to someone who was new to Science Fiction. Beautiful, insightful, and incredibly powerful.
I’m writing this long long after originally writing this sparse little review. Two years after reading this book, it continues to haunt me as one of the most emotionally powerful, affecting books I’ve ever read. I suspect if I read the last page or two, I’d start crying once again (after the original read I was sobbing uncontrollably). This book is truly remarkable.
John Wainwright is a freak, a human mutation with an extraordinary intelligence which is both awesome and frightening to behold. Ordinary humans are mere playthings to him. And Odd John has a plan - to create a new order on Earth, a new supernormal species. But the world is not ready for such a change ...
So, just for my wife, I’m rating this a 3.5 rounded up to a 4.
Though, to be fair, I was honestly debating between the two, so a half star is legitimate.
Anyway, I’m being a bit generous here as this book reads as a lot more modern than you’d expect. When I started this book I’d somehow gotten it into my head that this was from the 50’s or 60’s, rather than the 30’s. That is, until I got into the latter third or so, and then there’s a few… let’s call them out-dated cultural and linguistic giveaways… that made it a lot more obvious.
The ubermensch is a pretty common theme, particularly in golden age science fiction, and Odd John is an early example. As a philosopher, Stapledon uses John as a voice for exploring a range of philosophical ideas, many of which remain relevant today (e.g., Stoicism), some of them rather troubling (Odd John and his group engage in some otherwise inexcusable acts that are justified by their intelligence… but does being “super-human” free one to perform acts that would otherwise be deemed immoral?)Continue reading...
War has come to Discworld ... again.
And, to no one's great surprise, the conflict centers around the small, arrogantly fundamentalist duchy of Borogravia, which has long prided itself on its unrelenting aggressiveness. A year ago, Polly Perks's brother marched off to battle, and Polly's willing to resort to drastic measures to find him. So she cuts off her hair, dons masculine garb, and -- aided by a well-placed pair of socks -- sets out to join this man's army. Since a nation in such dire need of cannon fodder can't afford to be too picky, Polly is eagerly welcomed into the fighting fold—along with a vampire, a troll, an Igor, a religious fanatic, and two uncommonly close "friends." It would appear that Polly "Ozzer" Perks isn't the only grunt with a secret. But duty calls, the battlefield beckons. And now is the time for all good ... er ... "men" to come to the aid of their country.
“We are a proud country.” “What are you proud of?” It came swiftly, like a blow, and Polly realized how wars happened. … We have our pride. And that’s what we’re proud of. We’re proud of being proud…
In a few words, Terry Pratchett shows us why fiction and satire are so vital and powerful.
Next to Night Watch and Small Gods, Monstrous Regiment is now one of my favourite Discworld novels. Tackling issues of gender equality, the insanity of war, and the dangers of blind nationalism, here Pratchett is, in my opinion, at his more powerful and his most poignant.Continue reading...
Suddenly, condemned arch-swindler Moist von Lipwig found himself with a noose around his neck and dropping through a trapdoor into ... a government job?
By all rights, Moist should be meeting his maker rather than being offered a position as Postmaster by Lord Vetinari, supreme ruler of Ankh-Morpork. Getting the moribund Postal Service up and running again, however, may prove an impossible task, what with literally mountains of decades-old undelivered mail clogging every nook and cranny of the broken-down post office. Worse still, Moist could swear the mail is talking to him. Worst of all, it means taking on the gargantuan, greedy Grand Trunk clacks communication monopoly and its bloodthirsty piratical headman. But if the bold and undoable are what's called for, Moist's the man for the job -- to move the mail, continue breathing, get the girl, and specially deliver that invaluable commodity that every being, human or otherwise, requires: hope.
Who knew a book about starting up a post office could be so enjoyable! While not one of my favourite in the Discworld, Pratchett still cuts deep with his satire, taking hard shots at short-sighted corporations, ruthless financiers, and, randomly, naturopathy.
On a remote, icy planet, the soldier known as Breq is drawing closer to completing her quest.
Once, she was the Justice of Toren - a colossal starship with an artificial intelligence linking thousands of soldiers in the service of the Radch, the empire that conquered the galaxy.
Now, an act of treachery has ripped it all away, leaving her with one fragile human body, unanswered questions, and a burning desire for vengeance.
Ancillary Justice feels like the archetype of the massive vision science fiction novel… i.e., all concept, no character.
The first person perspective ensures that the only character we really get to know is Justice of Torren One Esk, but as a character, One Esk is a cardboard cutout. This is ironic as the setup would seem to make this narrative a great opportunity for a character study, but as we draw back the covers of One Esk, there just isn’t much there there.
As for the supporting cast, there’s little to recommend them, and in fact Seivarden is downright unpleasant for most of the book, with a mysterious turnaround partway through that I still don’t understand.Continue reading...
A revolution brewing for generations has begun in fire. It will end in blood.
The Free Navy - a violent group of Belters in black-market military ships - has crippled the Earth and begun a campaign of piracy and violence among the outer planets. The colony ships heading for the thousand new worlds on the far side of the alien ring gates are easy prey, and no single navy remains strong enough to protect them.
James Holden and his crew know the strengths and weaknesses of this new force better than anyone. Outnumbered and outgunned, the embattled remnants of the old political powers call on the Rocinante for a desperate mission to reach Medina Station at the heart of the gate network.
But the new alliances are as flawed as the old, and the struggle for power has only just begun.
Babylon's Ashes is a breakneck science fiction adventure following the bestselling Nemesis Games.
Slow. Decent ending, but the journey wasn’t worth the effort.
Curgeh is the best, the champion. In the ancient, all-embracing Culture in which there is no disease or disaster, only the endless games, he has beaten them all. But an empire's challenge will teach him what the Game is really all about."Striking for its breadth of vision, its ability to suggest the sprawling facets of an old, far-flung culture." -- "Publishers Weekly" "A genuine and original talent." -- "The Detroit News" No serious science fiction fan can resist this seminal novel in Banks' renowned series about the universe of the Culture.
Well, as evidenced by my slow progress, you can tell this book didn’t catch me immediately (and it also coincided with the latest Binding of Isaac DLC coming out, which promptly trumped any extracurricular activities besides groping for achievements). It’s definitely a slow burner, but once Gurgeh makes his decision and the story really starts moving, it quickly becomes a solid, fast-paced read, with many excellent twists and turns along the way.Continue reading...
A thousand worlds have opened, and the greatest land rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.
Ships are disappearing without a trace. Private armies are being secretly formed. The sole remaining protomolecule sample is stolen. Terrorist attacks previously considered impossible bring the inner planets to their knees. The sins of the past are returning to exact a terrible price.
And as a new human order is struggling to be born in blood and fire, James Holden and the crew of the Rocinante must struggle to survive and get back to the only home they have left.
Nemesis Games is a breakneck science fiction adventure following the bestselling Cibola Burn.
To say this book was better than Cibola Burn would be an enormous understatement… in fact, it was a close call as to whether I would bother continuing the series after book four, but I decided to take a crack at it, and I’m very glad I did!Continue reading...
An orphan’s life is harsh—and often short—in the mysterious island city of Camorr. But young Locke Lamora dodges death and slavery, becoming a thief under the tutelage of a gifted con artist. As leader of the band of light-fingered brothers known as the Gentleman Bastards, Locke is soon infamous, fooling even the underworld’s most feared ruler. But in the shadows lurks someone still more ambitious and deadly. Faced with a bloody coup that threatens to destroy everyone and everything that holds meaning in his mercenary life, Locke vows to beat the enemy at his own brutal game—or die trying.
Some have likened it to a fantasy version of Oceans 11, and I suppose that makes for a reasonable distant approximation, but it’s definitely a lot more than that. The world constructed, here, is familiar yet different, with a lot of standard fantasy tropes mixed with these little flairs that give Camorr a unique flavour all its own. And the plot is paced well enough to keep you wanting to move forward.
The characters feel a bit two dimensional… Locke is, obviously, fairly well sketched out, but Jean and the twins feel a little flat. If I had to pick a surprise stand-out character it’d be the Spider… pity we see so little of them, relatively speaking. But while they may all be familiar archetypes, they’re fun ones, and so we can enjoy them for what they are.
This review is a re-post of my 2015 Goodreads review of this book. #books
This morning, Commander Vimes of the City Watch had it all. He was a Duke. He was rich. He was respected. He had a silver cigar case. He was about to become a father.
This morning he thought longingly about the good old days.
Tonight, he's in them.
Flung back in time by a mysterious accident, Sam Vimes has to start all over again. He must get a new name and a job, and there's only one job he's good at: cop in the Watch. He must track down a brutal murderer. He must find his younger self and teach him everything he knows. He must whip the cowardly, despised Night Watch into a crack fighting force -- fast. Because Sam Vimes knows what's going to happen. He remembers it. He was there. It's part of history. And you can't change history . . .
But Sam is going to. He has no choice. Otherwise, a bloody revolution will start, and good men will die. Sam saw their names on old headstones just this morning -- but tonight they're young men who think they have a future. And rather than let them die, Sam will do anything -- turn traitor, burn buildings, take over a revolt, anything -- to snatch them from the jaws of history. He will do it even if victory will mean giving up the only future he knows.
For if he succeeds, he's got no wife, no child, no riches, no fame -- all that will simply vanish. But if he doesn't try, he wouldn't be Sam Vimes.
And so the battle is on. He knows how it's going to end; after all, he was there. His name is on one of those headstones. But that's just a minor detail . . .
This, right here, is a Discworld novel for Discworld fans. The Watch have always been my favourite characters, and Vimes is certainly my favourite of the bunch. So obviously an origin story about the man is going to go over well. But this isn’t lazy fan service, and is replete with Pratchett’s beautifully incisive writing, teaching us about what it means to be a “copper” when the world is falling to pieces.Continue reading...
Cohen the Barbarian.
He's been a legend in his own lifetime.
He can remember the good old days of high adventure, when being a Hero meant one didn't have to worry about aching backs and lawyers and civilization.
But these days, he can't always remember just where he put his teeth...
So now, with his ancient (yet still trusty) sword and new walking stick in hand, Cohen gathers a group of his old -- very old -- friends to embark on one final quest. He's going to climb the highest mountain of Discworld and meet the gods.
It's time the Last Hero in the world returns what the first hero stole. Trouble is, that'll mean the end of the world, if no one stops him in time.
Just what I needed to wash away the lingering after-effects of Revelation Space… short, sweet, perfect Pratchett. If you’ve ever wondered why satire is an important artform, Pratchett shows us, with his uncanny ability to take cliches and archetypes, twist them around, and use them to teach us a little more about ourselves:
“He’d never been keen on heroes. But he realised that he needed them to be there, like forests and mountains… he might never see them, but they filled some sort of hole in his mind. Some sort of hole in everyone’s mind.”
Nine hundred thousand years ago, something annihilated the Amarantin civilization just as it was on the verge of discovering space flight. Now one scientist, Dan Sylveste, will stop at nothing to solve the Amarantin riddle before ancient history repeats itself. With no other resources at his disposal, Sylveste forges a dangerous alliance with the cyborg crew of the starship Nostalgia for Infinity. But as he closes in on the secret, a killer closes in on him. Because the Amarantin were destroyed for a reason—and if that reason is uncovered, the universe—and reality itself—could be irrevocably altered...
Poor characterization and even poorer dialogue (honestly, don’t give me the names of the characters and by their dialogue I probably wouldn’t be able to tell them apart), uneven pacing, gimmicky writing (e.g., frequently creating artificial tension by withholding information from the reader for no good reason)… and a brilliant concept.
I have a like/detest relationship with this book. I nearly didn’t finish it, but once the plotlines converge and we start rushing to the end, it becomes compelling enough to plow through.
But only barely.
Quentin Coldwater is brilliant but miserable. A high school math genius, he's secretly fascinated with a series of children's fantasy novels set in a magical land called Fillory, and real life is disappointing by comparison. When Quentin is unexpectedly admitted to an elite, secret college of magic, it looks like his wildest dreams have come true. But his newfound powers lead him down a rabbit hole of hedonism and disillusionment, and ultimately to the dark secret behind the story of Fillory. The land of his childhood fantasies turns out to be much darker and more dangerous than he ever could have imagined. . . .
The book is slow to start and it often feels as though Grossman is going through the motions. But the driving second half more than makes up for it. And with choice quotes like:
“Look, who’s the talking bear here?” Quentin snapped. “Is it you? Are you the talking fucking bear? All right. So shut the fuck up.”
The meta-fiction is downright entertaining.
Some might find the book needlessly angsty, and there’s some merit to that complaint. But its an interesting alternative look at what it would mean to discover a magical world embedded in our own.
When Russell joins Black Arts games, brainchild of two visionary designers who were once his closest friends, he reunites with an eccentric crew of nerds hacking the frontiers of both technology and entertainment. In part, he's finally given up chasing the conventional path that has always seemed just out of reach. But mostly, he needs to know what happened to Simon, his strangest and most gifted friend, who died under mysterious circumstances soon after Black Arts' breakout hit.
As the company's revolutionary next-gen game is threatened by a software glitch, Russell finds himself in a race to save his job, Black Arts' legacy, and the people he has grown to care about. The deeper Russell digs, the more dangerous the glitch appears -- and soon, Russell comes to realize there's much more is at stake than just one software company's bottom line.
“You”’s biggest problem is simply that it came after Ready Player One, and so everyone presumes that, just because they both deal with video games, they must be similar.
They’re not. At all.
Ready Player One is exactly what I suspect most people would expect of a video game novel: fast paced, fun, full of action and suspense. That it’ll get made into a movie I have no doubt.Continue reading...
When Uberwald's undead population, the Magpyrs, begins to invade Lancre, a priest forges an tentative allience with the local witches to prevent the kingdom from being overrun.
Granny Weatherwax is one of those characters that, prior to this point, I would describe as a quiet mystery. Old, crotchety, wise, powerful, and wickedly intelligent, her role in her coven was always important but never a centerpiece, at least in my mind, and she was never a character toward which I would ascribe feelings of sympathy.
But in this book we see Pratchett really explore what makes Granny Granny, and in doing so, shows us why he loves her character so much. Like Captain Vimes, Granny is a creature of honour and duty, willing to do those things others can’t or won’t do because they are necessary. But as we’ve seen Vimes, here we see Granny bending beneath the weight of that duty, and in those moments we see the humanity and vulnerability of a character who seems so unbreakable.
To me, this book stacks up with Guards! Guards! as one of Pratchett’s best… I’m a guy who loves relating to great characters, and this book delivers in spades.
Humanity has colonized the solar system - Mars, the Moon, the Asteroid Belt and beyond - but the stars are still out of our reach.
Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, the Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for - and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why.
Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to the Scopuli and rebel sympathizer Holden, he realizes that this girl may be the key to everything.
Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations - and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe.
I wanna give half stars! This book didn’t totally blow my mind (like, say, The Road), but it was a really solid space opera. 4.5.
Spin is Robert Charles Wilson's Hugo Award-winning masterpiece―a stunning combination of a galactic "what if" and a small-scale, very human story.
One night in October when he was ten years old, Tyler Dupree stood in his back yard and watched the stars go out. They all flared into brilliance at once, then disappeared, replaced by a flat, empty black barrier. He and his best friends, Jason and Diane Lawton, had seen what became known as the Big Blackout. It would shape their lives.
The effect is worldwide. The sun is now a featureless disk―a heat source, rather than an astronomical object. The moon is gone, but tides remain. Not only have the world's artificial satellites fallen out of orbit, their recovered remains are pitted and aged, as though they'd been in space far longer than their known lifespans. As Tyler, Jason, and Diane grow up, a space probe reveals a bizarre truth: The barrier is artificial, generated by huge alien artifacts. Time is passing faster outside the barrier than inside―more than a hundred million years per year on Earth. At this rate, the death throes of the sun are only about forty years in our future.
Jason, now a promising young scientist, devotes his life to working against this slow-moving apocalypse. Diane throws herself into hedonism, marrying a sinister cult leader who's forged a new religion out of the fears of the masses.
Earth sends terraforming machines to Mars to let the onrush of time do its work, turning the planet green. Next they send humans…and immediately get back an emissary with thousands of years of stories to tell about the settling of Mars. Then Earth's probes reveal that an identical barrier has appeared around Mars. Jason, desperate, seeds near space with self-replicating machines that will scatter copies of themselves outward from the sun―and report back on what they find.
Life on Earth is about to get much, much stranger.
I think of Greg Bear as the kind of writer who’s willing to take a big idea with big consequences, and then actually explore those consequences. Mr. Wilson does the same, here, in Spin, and I think executes it quite well. The mystery is well delivered, the narrative well paced, the characters interesting and fairly realistic, and the examination of the consequences of his idea, both on the individual characters as well as the earth (and universe) at large, is fascinating and compelling. Definitely worth a read.
Take an apartment house, add in a drag queen, a lesbian couple, some talking animals, a talking severed head, a confused heroine and the deadly Cuckoo. Stir vigorously with a hurricane and Morpheus himself and you get this fifth installment of the SANDMAN series. This story stars Barbie, who first makes an appearance in THE DOLL’S HOUSE and now finds herself a princess in a vivid dreamworld.
This is probably my favourite volume, if only because the storyline is so emotional and personal. Here we have a story which fundamentally ties together as much because of the connection between the characters themselves as because of the overall storytelling. And the end… yeah, worth the price of admission. Bittersweet and beautiful.
Ten thousand years ago, Morpheus condemned a woman who loved him to Hell. Now the other members of his immortal family, The Endless, have convinced the Dream King that this was an injustice. To make it right, Morpheus must return to Hell to rescue his banished love — and Hell’s ruler, the fallen angel Lucifer, has already sworn to destroy him.
In my mind this is the cycle where Gaiman really starts to enrich the mythos he’s created, pulling in gods and myths from around the world into an intriguing storyline that amounts to a supernatural political thriller. About my only complaint, here, is that, much like The Dollhouse, the ending comes way too easily, in this case with a literal deus ex machina.
The third book of the Sandman collection, DREAM COUNTRY continues the fantastical mythology of Morpheus, the King of Dreams. In these centuries-spanning tales, the powerful entity known as the Sandman interacts with a diverse assortment of humans, fairies, heroes, and animals as he walks the mortal plane. Including an amazing encounter with William Shakespeare and an interesting take on the origin and first performance of "A Midsummer Night's Dream," this collection depicts the dreaming world of cats, the tragic life of forgotten super-heroes and the folly of imprisoning and torturing a former lover of the King of Dreams. Collects issues #17-20 including "A Midsummer Night's Dream," which won a World Fantasy Award.
A bit short, this is a series of standalone stories that show Gaiman’s prowess for telling interesting tales set in the world he’s created. Not much to say, here… solid, unique storytelling at its finest.
In THE DOLL'S HOUSE, after a decades-long imprisonment, the Sandman has returned to find that a few dreams and nightmares have escaped to reality. Looking to recapture his lost possessions, Morpheus ventures to the human plane only to learn that a woman named Rose Walker has inadvertently become a dream vortex and threatens to rip apart his world. Now as Morpheus takes on the last escaped nightmare at a serial killers convention, the Lord of Dreams must mercilessly murder Rose or risk the destruction of his entire kingdom. Collecting issues #9-16, this new edition of THE DOLL'S HOUSE features the improved production values and coloring from the Absolute Edition.
Dark and haunting is probably the best way to describe this volume. The story revolves around a number of agents of the dreamworld who, in Morpheus’ absence, have decided to have a little fun of their own. You can start to see the mythos really start to flesh outself out in this storyline, though the ending seemed to come a bit easily…
In 1916, Dream is captured and encased in a glass globe in a failed attempt by a fictional Edwardian magician (very much in the vein of Aleister Crowley) named Roderick Burgess to bind Death and attain immortality. Dream bides his time for decades until Burgess dies. Afterwards, his son Alexander becomes Dream's new captor. Finally, in 1988, Alex's guards grow careless and the guards watching him fall asleep in his presence, allowing Dream to use the sand from their dream to his benefit. When the guards awake and break the seal Dream was in, he is then able to escape. Dream punishes Alex by cursing him to experience an unending series of nightmares. The rest of the story concerns Dream's quest to recover his totems of power, which were dispersed following his capture: a pouch of sand, a helm and a ruby. The pouch is being kept by a former girlfriend of John Constantine's. Once that is recovered, Dream travels to hell to regain the helm from a demon, where he incurs the wrath of Lucifer (an enmity that will have major repercussions later in the series). The ruby is in the possession of John Dee, a.k.a. Doctor Destiny, a supervillain from the Justice League of America series. He has warped and corrupted the ruby, rendering Dream unable to use it, and with it he nearly tears apart the Dreaming. However, thinking that it will kill Dream, Dee shatters the ruby, inadvertently releasing the power that Dream had stored in the ruby and restoring Dream to his full power. The collection ends with "The Sound of Her Wings", an epilogue to the first story-arc. This issue introduces a character who has become one of the series' most popular and prominent personalities: Dream's older sister Death. She is depicted as an attractive, down-to-earth young goth girl, very unlike the traditional personification of death, and spends the issue talking Dream out of his brief post-quest depression.
While the first story arc of the Sandman series is fairly straightforward quest fare, you can see why the series gained the success it did. Gaiman is, of course, a fanastic writer, and the mythos he creates, here, is truly intriguing. But it is the final issue in the collection, The Sound of Her Wings, where the series truly takes off. The entire plotline is sweet and subdued, infused with a depth of emotion lacking in the previous tales. And Gaiman’s vision of the anthropomorphic personification of Death is brilliant, quirky and original,kand serves as a pitch-perfect contrast to the reserved Morpheus.
An astonishing technique for recovering and cloning dinosaur DNA has been discovered. Now humankind’s most thrilling fantasies have come true. Creatures extinct for eons roam Jurassic Park with their awesome presence and profound mystery, and all the world can visit them—for a price.
Until something goes wrong. . . .
In Jurassic Park, Michael Crichton taps all his mesmerizing talent and scientific brilliance to create his most electrifying technothriller.
As a general rule I tend to enjoy Crichton’s writing style (the man had a real flair for action and pacing, which is probably why his work has been so successful), but in this case I couldn’t help but be turned off by his decision to use Ian Malcolm as a mouthpiece for continuously waxing philosophical about the evils of modern science and technology. Of course, one could argue Mary Shelley did the same back in the day, but the difference is she pulled it off with style and panache, while Crichton comes across as heavy-handed and bloviating… not to mention just plain wrong most of the time.
Now, one could argue that perhaps I’m tainted by the fact that in his later years Crichton became a vocal anti-AGW (human-caused global warming) advocate, and ended up providing large quantities of vacuous, incorrect ammunition for those looking to reinforce their own anti-AGW beliefs. But despite this, I thoroughly enjoyed both The Andromeda Strain and Sphere, and in neither of those cases did I feel I was being preached to. Not so with Jurassic Park.
So while Jurassic Park was, I think, successful as an action/sci-fi book, those successes were more than offset by Crichton’s total lack of subtlety.
New York Times bestselling author Douglas Adams and zoologist Mark Carwardine take off around the world in search of exotic, endangered creatures.
Join them as they encounter the animal kingdom in its stunning beauty, astonishing variety, and imminent peril: the giant Komodo dragon of Indonesia, the helpless but loveable Kakapo of New Zealand, the blind river dolphins of China, the white rhinos of Zaire, the rare birds of Mauritius island in the Indian Ocean. Hilarious and poignant—as only Douglas Adams can be—Last Chance to See is an entertaining and arresting odyssey through the Earth’s magnificent wildlife galaxy.
Douglas Adams is, of course, most famous for his work on the Hitchhiker’s Guide to the Galaxy books, but if there was one piece not related to HHGTTG by DNA that I wish people would read, it would be this one.
Mr. Adams was deeply fascinated with the natural world, and this love for the world around him absolutely shines through in this book, wherein Mr. Adams records his experiences traveling the world, encountering various endangered species in their natural habitat. His wonderful observational skills, and more importantly, incredible talent for putting those observations on paper in his wry, witty way, allow him to truly draw the reader into his experiences, and to feel his awe and reverence for the things he, well, had a rare chance to see.
At once sad and hopeful, I think some of his best writing is done in this volume.
Mr. Adams has said he was most proud of this book. If you ask me, he was right to be.
Now, eight years later, I have to admit, this book still leaves me feeling incredibly bitter sweet.
On the one hand, the Kakapo has seen genuine success, with the Kakapo Recovery programme demonstrating the power of intense intervention to save endangered species. On the other hand, the Northern white rhinoceros is now completely extinct, having disappeared in the wild and died off in captivity.
I will forever be sad that Douglas Adams died as young as he did. However, I can’t help but wonder how he’d feel if he saw how little progress we’ve collectively made in honouring and protecting the world in which we live.
The story traces the life of David Copperfield from childhood to maturity. David is born in Blunderstone, Suffolk, near Great Yarmouth, Norfolk, England, in 1820, six months after the death of his father. David spends his early years with his mother and their housekeeper, Peggotty. When he is seven years old his mother marries Edward Murdstone. David is given good reason to dislike his stepfather and has similar feelings for Murdstone's sister Jane, who moves into the house soon afterwards. Murdstone attempts to thrash David for falling behind in his studies. David bites him and soon afterwards is sent away to a boarding school, Salem House, with a ruthless headmaster, Mr. Creakle. There he befriends James Steerforth and Tommy Traddles.
Well, after at least of month of effort, I finally finished David Copperfield (just in time, too, given the start of cycling season, which has put a rather sizeable dent in my available reading time), and I must say, it’s one of the best books I’ve read in a long long time. Of course, this probably shouldn’t be surprising, Dickens being considered one of the greatest English language authors… ever, really. But, given my general aversion to “classics” (despite my constant effort to read them), the language often being difficult to digest, and the comprehension of the subject matter often reliant on knowledge about the period the work was written in, I was skeptical. Victorian period pieces? How enjoyable a read could that possibly be?
Turns out, very enjoyable! Dickens is considered a great master of characterization, and I never really understood what that meant until I read this book. Unlike most books, where my drive to read is fueled by a desire to find out “what happens next”, aided by little breadcrumbs the author sprinkles along the way, when reading David Copperfield, I found it was the characters I cared about. Would Mr. Micawber ever sort out his financial woes? Would Uriah Heep’s hold on Mr. Wickfield be loosed, and would he get his comeuppance? Would Traddles finally get married? Would Mr. Dick finally exorcise King Charles I from his mind? It really was a unique reading experience, sad and serious at times, uproariously funny at others (every time I read the closing on one of Mr. Micawber’s letters, I quite literally laughed out loud).
So, if you can handle a slightly more challenging read (the language isn’t difficult, just different in style), I’d suggest checking out David Copperfield. Meanwhile, I can now dig into Nicholas Nickleby… expect another review in, say, three months time.
Over the years, I’ve read a reasonably wide range of stuff, running the gamut from comedy and drama to horror and science fiction, both classic and contemporary. But for some reason, whenever I get tired of finding new things to read, or just need to dig into something familiar and light hearted (yet still weighty and thoughtful, if I wish), I return to “The Hitchhiker’s Guide to the Galaxy”. There’s something about Mr. Adams’ brilliant, canted, quirky take on humanity that I just can’t get enough of. Heck, the very title of this blog is an homage to his wonderful work.
Well, today, I came across a previously unpublished interview with the man (appeared on Slashdot, originally) from back in 1978, before HHGTG really took off, and I am once again reminded of why I enjoy his work so much, and why his loss was such a sad event. One of my favorite quotes is this:
If The Hitchhiker's Guide to the Galaxy makes money, I shall enjoy that. But what I'll enjoy most is having proved that you don't have to underestimate people. I don't like the notion that you set yourself up as saying "This is what people like, therefore this is what we'll do." That's patronizing.
So for any fans of Adams’ work, or HHGTG, check it out. It’s an interesting read about a man that is sorely missed (a phrase I rarely turn in reference to celebrities).
Well, trip number two has come to a close, this time a jaunt out to Regina for some mom-time with Linda! As usual, food was abundant, as was amusement (and slightly hurt feelings :) with the copy of Ticket To Ride that we purchased and hauled along. Among other things that were accomplished, I:
- Proved to myself that my knitting needles (as previously mentioned) would easily get through airport security (they didn’t even register on the X-Ray, so far as I know).
- As a result of 1, half-finished Lenore’s new hat. Unfortunately, I ran out of yarn, as I neglected to bring a second ball.
- Finished reading “Red_Mars”, a rather largish tome by Kim Stanley Robinson which details the terraforming of Mars.
- Learned how to make Cabbage Rolls! Linda is an excellent tutor. :)
- Started reading “Robots and Empire”, by the legendary Isaac Asimov.
And on the topic of Red Mars, a mini review. In short, it’s a massive vision, incredibly detailed and realistic. Characterization is good, though the dialog a little unbelievable at times. The plot can be a bit ponderous, and Robinson seems to relish showing off his knowledge of Mars topography, going on for pages describing the Martian landscape. The discussion of the sociological impacts of Martian colonization are quite fascinating, particularly in conjunction with new technologies that are invented in the course of the story.
In short, highly recommended for anyone into hard science fiction and who can stand a healthy dose of Tolkein-esque verbosity.
Set in a futurist totalitarian England, a country without freedom or faith, a mysterious man in a white porcelain mask strikes back against the oppressive overlords on behalf of the voiceless. Armed with only knives and his wits, V, as he’s called, aims to bring about change in this horrific new world. His only ally? A young woman named Evey Hammond. And she is in for much more than she ever bargained for…
A visionary graphic novel that defines sophisticated storytelling, this powerful tale detailing the loss and fight for individuality has become a cultural touchstone and an enduring allegory for current events. Master storytellers Alan Moore and David Lloyd are at the top of their craft in this terrifying portrait of totalitarianism and resistance.
This paperback edition collects the classic graphic novel, which served as inspiration for the hit 2008 film from Warner Bros.
You can probably guess what this entry is about. Yes, it’s another book review, of a sort. This time, it’s about Alan Moore and David Lloyd’s dystopic graphic novel “V for Vendetta” (Now A Major Motion Picture! (tm)). This whole graphic novel kick I’ve been on was really inspired by the movie adaptation of this book (which is an excellent film, by the way), and so it stands to reason that I would tackle it at some point. My conclusion? It’s good. But I think “Watchmen” is better.Continue reading...
The Pulitzer Prize-winning Maus tells the story of Vladek Spiegelman, a Jewish survivor of Hitler’s Europe, and his son, a cartoonist coming to terms with his father’s story. Maus approaches the unspeakable through the diminutive. Its form, the cartoon (the Nazis are cats, the Jews mice), shocks us out of any lingering sense of familiarity and succeeds in “drawing us closer to the bleak heart of the Holocaust” (The New York Times).
Maus is a haunting tale within a tale. Vladek’s harrowing story of survival is woven into the author’s account of his tortured relationship with his aging father. Against the backdrop of guilt brought by survival, they stage a normal life of small arguments and unhappy visits. This astonishing retelling of our century’s grisliest news is a story of survival, not only of Vladek but of the children who survive even the survivors. Maus studies the bloody pawprints of history and tracks its meaning for all of us.
So, as I mentioned in my entry on the graphic novel Watchmen, I chose Maus (and Maus 2) as the next step in my foray into the graphic novel medium. Maus is, first and foremost, the tale of a holocaust survivor. Written by Art Spiegelman, the core narrative surrounds his father, Vladek, and his life in Poland before, during, and shortly after the holocaust. In an unusual twist, the story is told from a sort of metabiographical perspective, in that the reader is presented with a depiction, not only of Vladek’s tale, but also of the author’s experiences as he goes through the process of interviewing his father and writing the book. The result is that we not only learn of Vladek’s experiences surviving the unthinkable, but also the effect these events have on his present day life and the individuals connected to him.Continue reading...
In order to reward me for a job well done surviving yet another year on this remarkable little spheroid we call Earth, my lovely wife Lenore came up with the terrific idea of fulfilling a little whim I’ve had recently, that being to go on a minor exploration of the graphic novel medium.
Like many before me, I had always assumed that graphic novels were, in the end, nothing more than extended comic books, replete with your standard super heros and caped crusaders. And while they were certainly entertaining, I would’ve hardly described them as potential sources of real intellectual stimulation. That is, until, I saw the movie adaptation of V_for_Vendetta. “V” demonstrated to me, in dramatic fashion, that graphic novels may also explore complex issues, with interesting, multi-faceted characters. Since then, I’ve been rather curious about the medium and the potential that it holds. Thus, I thought the most natural thing would be to pick up the original “V” and Sin_City graphic novels, so I could enjoy them in their original forms. Unfortunately, a trip to the local book store demonstrated that, following the release of their associated movies, these works have become rather difficult to find. But, not wanting to leave the book store without something, I decided to pick up another work by Alan Moore which I’d heard about: Watchmen.
Now, I should start off by saying I haven’t yet reached the end of this frankly remarkable work. However, to say I’ve been impressed would be an understatement. The only graphic novel to make it on the “Time” list of 100 all-time best novels, “Watchmen” is considered one of the first attempts at a graphic novel as a form of literature. Ironically, “Watchmen” is best described as a superhero story. However, the heros of this story are, with few exceptions, nothing more than regular men and women, with remarkably complex psyches, who’s motivations for donning their costumes and fighting crime are varied and complex. Plotwise, the reader is presented with an intriguingly complex murder mystery, who’s victims are the aforementioned superheros, now retired, forced out of business by a law enacted to quell riots following a police strike protesting the actions of these perceived vigilantes.
If a compelling plot and deep, varied characters aren’t enough, the use of art and dialog in “Watchmen” is wonderful. While not particularly cutting edge, it’s the use of the visuals as a storytelling device that is truly impressive, making it vital for the reader to fully study the panels in order to take in all the details.
So, as I near the end of “Watchmen”, I’ve been trying to decide what to read next. I think I have it narrowed down to three titles:
“Maus”, a work for which it’s author, Art Spiegelman, won a Pulitzer, presents the story of Artie and his father’s experiences surviving the holocaust. “Blankets”, a memoir by Craig Thompson, explores the issues of an adolescent growing up in a fundamentalist Christian home. And lastly, we have “From Hell”, another work authored by Alan Moore, which presents a conspiracy theory involving Jack the Ripper. Intrigued? Perhaps you should check out a graphic novel… you never know, you might like it.
Twenty Thousand Leagues Under the Seas: A World Tour Underwater is a classic science fiction adventure novel by French writer Jules Verne; it was first published in 1870. The novel was originally serialized from March 1869 through June 1870 in Pierre-Jules Hetzel's periodical, the Magasin d'éducation et de récréation.
Well, last night I finally finished reading 20000 Leagues Under The Sea by Jules Verne (author of The Journey to the Center of the Earth and Around the World in 80 Days, among many others). This book, depicted in the 1954 Disney film of the same name, details the adventures of Professor Pierre Arronax, an oceanographer, and his companions Ned Land, a Canadian whaler and Conseil, the professor’s manservant, as they travel aboard the Nautilus, an advanced submarine designed and built by the infamous Captain Nemo.
In terms of historical context, Jules Verne is considered, along with a number of his contemporaries, as early examples of science fiction authors. Often compared with H.G. Wells (The Time Machine, The War of the Worlds), who used science fiction as a medium for making points about society, Verne focused on providing depictions of realistic technology that was logically extrapolated from that of the present day, and used that technology as a basis for more adventure-oriented works.
20000 Leagues most certainly fits this mold. The Nautilus and it’s attendant technology are carefully detailed by Verne, who attempts to very clearly describe the workings of the ship and it’s scientific underpinnings. This ship then becomes the vehicle (if you’ll pardon the pun) for an adventure story which carries the crew to nearly all points of the compass, from the Pacific to the Atlantic, Antartica to the North Sea, and into the deepest parts of the ocean. Along the way, the reader is introduced to countless species, running the gamut from coral to fish to whales, as well as various birds and semi-aquatic mammals.Continue reading...
In the most famous gothic horror story ever told, Shelley confronts the limitations of science, the nature of human cruelty and the pathway to forgiveness. ‘The rain pattered dismally against the panes, and my candle was nearly burnt out, when, by the glimmer of the half-extinguished light, I saw the dull yellow eye of the creature open...’ Victor Frankenstein’s monster is stitched together from the limbs of the dead, taken from ‘the dissecting room and the slaughter-house’. The result is a grotesque being who, rejected by his maker and starved of human companionship, sets out on a journey to seek his revenge. In the most famous gothic horror story ever told, Shelley confronts the limitations of science, the nature of human cruelty and the pathway to forgiveness. Begun when Mary Shelley was only eighteen years old and published two years later, this chilling tale of a young scientist’s desire to create life – and the consequences of that creation – still resonates today.
Okay, calling this a review is probably a silly idea, considering “Frankenstein”, by Mary Shelley, was written, according to Frankenstein, in 1818. Still, having finished the book (which I grabbed from Project Gutenberg and read on my Palm), I felt it worth the time to put together a little write up about my impressions about the work.
Now, to say this book is a classic is stating the obvious. Mary Shelley’s story about the bright young scientist Frankenstein and his creation has become a fixture in our culture, influencing countless subsequent works. Being the origin of the modern “mad scientist” archetype, it’s hard to underestimate how much this work has permeated our collective consciousness. And yet despite this, I was surprised to discover that the modern representations of the story are, to say the least, a departure from the original work.Continue reading...
Ostap Bender is an unemployed con artist living by his wits in postrevolutionary Soviet Russia. He joins forces with Ippolit Matveyevich Vorobyaninov, a former nobleman who has returned to his hometown to find a cache of missing jewels which were hidden in some chairs that have been appropriated by the Soviet authorities. The search for the bejeweled chairs takes these unlikely heroes from the provinces to Moscow to the wilds of Soviet Georgia and the Trans-caucasus mountains; on their quest they encounter a wide variety of characters: from opportunistic Soviet bureaucrats to aging survivors of the prerevolutionary propertied classes, each one more selfish, venal, and ineffective than the one before.
Well, I finally finished reading The Twelve Chairs by Ilf and Petrov… in a word, surprising. The translation from Russian to English is, to say the least, rough at times; I’m sure there are many Russian cultural jokes and references that I simply have no hope of understanding. But overall it was fairly entertaining, as long as you’re happy reading the odd passage with the knowledge that you’ll never really understand it’s meaning.
The story revolves around the two main characters, Ippolit Matveyevich Vorobyaninov, a former nobleman, and Ostap Bender, who is essentially a crook. The setup is simple: just before Vorobyaninov’s mother-in-law dies she reveals that she has hidden a cache of jewels in one of her twelve dining room chairs, which has been taken by Soviet authorities. Vorobyaninov is then joined by Bender, and the two of them go on a cross-country search to find the chairs and recover the jewels. Along the way, in order to fund their journey, Bender comes up with some rather ridiculous schemes in order to con people out of their money.Continue reading...
So we went to visit my Granda Kosinski on the Easter weekend… first time in, like, 5 months, much to my chagrin. Anyway, she lives down in Camrose, so we did the drive down there and visited for a couple hours and did the usual… talked talked talked. Well, during the course of discussions, we some how landed on the topic of books, and I discovered a rather interesting little factoid: apparently my great-grandma’s, and hence also my grandma’s, favourite book was/is “The Count of Monte Cristo”! Heck, my grandma owns two copies of the book, and while we were chatting about it, proceeded to describe some of the major plot points, something I can barely do with any book I’ve read. Now, this in and of itself is interesting, particularly since my great-grandma, when first introduced to the book, couldn’t actually read, and so only knew it because she heard other people reading it out loud. But the other thing that makes this all rather ironic, at least to me, is that TCMC is one of a small handful of books that I consciously chose not to finish (one of the others being “The Plague”, by Albert Camus, but I think I can hardly be blamed for that one).
Anyway, I think I can do nothing but make another attempt at the book, so back into the queue it goes. Which means I should get to it sometime… next year, maybe.
Brown's latest thriller (after Angels and Demons)is an exhaustively researched page-turner about secret religious societies, ancient coverups and savage vengeance. The action kicks off in modern-day Paris with the murder of the Louvre's chief curator, whose body is found laid out in symbolic repose at the foot of the Mona Lisa. Seizing control of the case are Sophie Neveu, a lovely French police cryptologist, and Harvard symbol expert Robert Langdon, reprising his role from Brown's last book. The two find several puzzling codes at the murder scene, all of which form a treasure map to the fabled Holy Grail. As their search moves from France to England, Neveu and Langdon are confounded by two mysterious groups-the legendary Priory of Sion, a nearly 1,000-year-old secret society whose members have included Botticelli and Isaac Newton, and the conservative Catholic organization Opus Dei. Both have their own reasons for wanting to ensure that the Grail isn't found. Brown sometimes ladles out too much religious history at the expense of pacing, and Langdon is a hero in desperate need of more chutzpah. Still, Brown has assembled a whopper of a plot that will please both conspiracy buffs and thriller addicts.
Hmm… what can I say. Well, first off, it was better than Decipher. ‘course, that’s not really saying much, now is it?
It’s not actually that bad of a book, as far as pulply action stuff goes. At least, unlike Decipher, it was actually written like a book, as opposed to feeling like a screenplay that got rejected and then converted. The pacing is pretty decent, the language middling, the plot not terrible, although I have to admit that I always expect stories like this to involve some amount of globe trotting, something this book certainly lacks… there are probably 6 major locations (as in, places the characters tarried for some period) in the entire novel, three in France, three in the UK.
The plot itself is decent enough… like I say, it’s not the most ambitious work of it’s type, but it keeps the reader entertained, and there is a reasonable twist at the end when you discover who The Teacher is. OTOH, I’m not the type to try and guess at plot twists while I’m reading, so I’m easily impressed when I get the answer. ;)Continue reading...
So, in my on-going search for ways to justify the purchase of my PDA, I’ve decided to try and read my first e-book on the thing, specifically “The Da Vinci Code”.
Okay, quit laughing. I’m entitled to read a little pulp from time to time, too, ya know. So piss off! And, hey, it can’t be as bad as Decipher. No, seriously, it really can’t. If an author tried to write a book worse than that, I’m pretty sure his/her own lower intestine would reach up and strangle him/her, Douglas-Adams-style.
Anyway, surprisingly enough, the experience has been remarkably positive. I absolutely love real, physical books as much as the next guy (actually, probably more… I have this really nasty habit of “stopping in” to book stores and walking out with two or three new items to add to my collection. Which would be fine if paperbacks still cost $5, rather than the current going rate which is upwards of $10… frickin’ wallet rapists), and still think that the classic paper book provides a superior overall reading experience, although that’s probably at least in part due to nostalgia. But I have to admit, this whole e-book thing might not be so crazy after all.
Now, going in, I knew that e-books have some problems:
- Eye fatigue.
- Difficult to see in bright-light conditions.
- Poorer “random access” facilities.
- Less durable (for obvious reason).
In my case, the first two were my major concerns, especially given my poorer vision. But, as it turns out, it’s not as bad as I thought. The screen on my TX is clear and readable. The brightness controls make it pretty usable in a variety of light levels (though reflection is an issue). And as for the other issues, well, I can deal with them. Plus, e-books have a few advantages:
- Smaller pocket-print, thus easier to carry around.
- Easy to read one-handed, or even no-handed with autoscroll.
- Ability to adjust fonts, colours, etc, to suit the reader.
- Can carry around a whole collection of books easily.
- Very easy to just power on and read. The reader automatically remembers where I was and opens directly to where I left off.
- Works in dark environs. I could read while Lenore’s sleeping, if I wanted.
- Allows me to easily read material from resources like Project Gutenberg without having to print stuff off.
As for actual software, I really can’t say enough good things about PalmFiction. Unfortunately, the only things the author can say are in Russian, so you kinda have to fumble a bit with it. But once you do, wow! The feature set is incredible!
- Reads txt, PalmDoc, Word files, RTF, and others, and can even read compressed files.
- Can display the text using anti-aliased fonts converted from TTF sources.
- Supports any screen orientation, so you can read left- or right-handed.
- Can display in true full screen on hi-res devices. No wasted screen space!
- Does a great job of word wrapping and hyphenation.
- It’s FREE.
And there’s probably many more features I neglected to mention. Truely an awesome program, and far better than trying to read PDFs using PalmPDF.
On a separate but related note, the next e-book on my list is a Russian work called The Twelve Chairs, by Ilf and Petrov. ‘course, I was originally planning to read The Golden Calf by the same authors, as recommended by Arkadi, our resident Syberian. However, the folks at that site haven’t completed the translation, and the last thing I want is to be left hanging halfway through. ;)